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- Path: newsbf02.news.aol.com!not-for-mail
- From: cmarschn@aol.com (Cmarschn)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: AB3D II beats Quake....
- Date: 5 Apr 1996 06:24:21 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4k2vt5$aih@newsbf02.news.aol.com>
- References: <peterk.0meu@combo.ganesha.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
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-
- Im Artikel <peterk.0meu@combo.ganesha.com>, peterk@combo.ganesha.com (Dr.
- Peter Kittel) schreibt:
-
- >In my eyes the Amiga chipset in 1985 was a miracle. Miracles don't
- >happen very often, and you cannot just give a command, and bang, they
- >happen. *If* you can spend half a billion dollars like Sony, then it
- >becomes a different story, of course. AT doesn't have so much money
- >to spend.
-
- AT cannot afford to ship new Amiga with the old AGA chipsets, and AT
- cannot afford to develop new chipsets in a realistic amount of time (say 6
- months).
- Well, then, I fear, AT cannot afford any further custom chips, and must
- stick to standard sollutions given by major GfxC suppliers, and to their
- built in blitters.
-
-
- >Best Regards, Dr. Peter Kittel // Visit http://www.amiga.de
-
- cu
-
- Clemens
-
-
-
- ///
- ---
- ///-----------------------------------------------------------------------
- \\\/// Clemens Marschner
- CMarschn@aol.com
- -\///------------------------------"Uh, I shot Marvin in the face!"
- (Travolta)
-
-